Not anymore! A refreshingly modern & pure agent-based simulation. Moving walkways, conveyors, roads & taxiways ‐ all the indoor fixings, too! I'm surprised I don't see more donuts for sale in the trade center. Watermelons are a rare find, and get snapped up quickly - soda bottles or even burgers can be difficult to shift at times. did some calculations on dollars per total minute of build time. hey - what do you think have the MOST profit regardless of time ? Ceiling-mounted PA speaker Multi-Screen Support Elevators Pax Traveling in Groups Fuel System Improvements Upgrade for >2 lane … Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. There are those who have limited storage available and/or limited funds. Anyway, quite interesting and there are certainly many ways to look at this complex game. Bricks have a great return rate and only require minerals to make. Good catch. http://www.simcityplanningguide.com/2015/01/BuildItTradeEfficiency.html, this list needs to be updated, textile needs 3 hrs to produce. I'm aware of the sandbox mode which gives you unlimited money, but is there an instant-build mode? I now do donuts, glue, seedlings and watches ( swichted from hats). A lot of exciting new features have been added in. Right now I just employ shitloads of workmen, but it still takes some time to try out things. To the extent that it may be requested or required, LVGameDev LLC hereby explicitly grants permission and authorizes legal owners of SimAirport the right to stream, record, film, capture, broadcast, or otherwise disseminate gameplay footage ("Content") for public consumption. - burgers? You could turn them into cream once you have a hefty stock but the return is not great on cream. I like to build planks while I sleep at night, so that during the day I can focus on bricks. What about sugar and spices, it takes 4hours to manufacture them but they earn a good $27.5/min, Sugar and Spices take 4 hours (240 minutes) and can be sold for a maximum of $110. Sort by. This is a great analysis! All rights reserved. YOUR Airport, YOUR Way! This will take a total of 19 (actually 18.29) factory slots for a profit of $2,486 per hour. This! I came across a couple high value items (donuts and TVs) just going after city achievements. VAT included in all prices where applicable. It seems your approach of assuming that all raw materials are essentially unlimited means that you would have to have a very big city storage or inherently stock the items in bulk that you need to produce the crafts that you want. Beef is made in the farmers market. An International Hub or a Regional Masterpiece -- it's up to you. (Wouldn't it be great if you could buy request/order hoppers for the factories, so while you sleep, you could switch from one item producing to another? Sort by. Best strategy culminates at 93k$ per day and is: nails/hammers+shovels/flour/chairs/grass/donuts/shoes/nothing/TV. 2 Plastic, 2 Chemical, 2 Electrical Comp. Buy more land to scale out, or escalators to scale up with MULTIPLE FLOORS. Are you hoping other players buy what you're giving out? If you need one ice cream sandwich and you either can't afford or have the space to buy five ... people only selling stacks of five isn't helpful. It might move the Green Smoothie up the rankings a bit, but it still isn't as good as the donut. As mentioned in the 2nd paragraph I previously did a total time calculation. Escalators and multiple floors! Also, this is more trivial, but you'd use a different overnight strategy - there, $/min doesn't matter - total value of 11 slots is what matters. Stopped doing tvs,( hard sell on global trade) same with home textiles. It might take a bit of time to produce, but at least it goes for an OK price and people are quick to buy it. For example, to simply "turn flour bags into donuts" (you could only turn 2/3rds of them) would need a sugar and spices every 45 minutes = another 5.33 factory slots on top of the 12 to make the flour bags = my entire capacity. Figure out the fastest/easiest route to produce those things in the highest demand...that would be impressive. Neither of us know how to pull it off... but its worth a try... New comments cannot be posted and votes cannot be cast, Press J to jump to the feed.

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